GAMING TECHNOLOGIES AND PROBLEM-SEARCH TRAINING IN TRAINING AND EDUCATION OF A PROFESSIONALLY COMPETENT SPECIALIST
DOI:
https://doi.org/10.30890/2709-1783.2023-25-01-015Keywords:
professional adaptation, motivation of educational activities, educational business game, backup line of parallel learning, independent work of students, interdisciplinary integration, didactic modeling, foreign language competenceAbstract
The author reveals the essence of the pedagogical conditions for the formation of students' readiness for independent learning activities. We consider the educational business game as a means of teaching, its ability to successfully implement goals and aReferences
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